
Kirby probably won't be able to keep everything going forward into 3D gaming. By the looks of things, HAL has already taken this into consideration and implemented a maximum height for Kirby's flight, but this doesn't change the fact that this may need to be another linear Kirby game with no exploration just because it's there. In a 3D game, this might allow for players to simply circumvent the level geometry. Kirby has always been defined as being a platformer where the player can choose to fly around any obstacles. The most obvious issue in a 3D Kirby game is the handling of flight. HAL Laboratory needs to pay close attention to making Kirby's traversal feel just as satisfying as it always has been.Īnother potential issue is Kirby's Legacy mechanics. However, platforming and fighting in 3D just isn't the same as it is in 2D. Even the animations used by copy abilities look familiar. Kirby has floaty jumps and tumbles when falling from a height just like in his older games. To its credit, the game does appear to accurately recreate what modern Kirby plays like. There is a very particular way those games are made to feel, and directly translating that into 3D like Kirby and the Forgotten Land appears to be doing could cause some problems. Nintendo may have the best track record across all its franchises, but it can't be understated how deeply ingrained 2D gameplay is into the Kirby franchise. The Potential Problems with Kirby Going 3Dįew transitions to 3D have gone flawlessly. RELATED: What Kirby's 'Next Stage' Game Should Look Like Hopefully, it will work out, but Kirby and the Forgotten Land may need to stumble so a future game can run. Kirby was built for and operated under 2D rules for decades, so it's hard to say how natural putting him in a 3D environment will feel. However, by doing this, Kirby and t he Forgotten Land exposes itself to the pitfalls that many games before it have dealt with while transitioning to 3D. It seems like HAL Laboratory is really going as hard as it can for Kirby's big 3D platformer debut, as all of Kirby's signature mechanics are on display here, amidst a mysterious environment that is sure to hold story revelations.Īfter several side games and minigames experimenting with Kirby in 3D, it's a breath of fresh air to see a game actually commit to bringing Kirby to this medium. Kirby is seen moving through an abandoned city, with an assortment of wide-open environments to run and jump through.
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Kirby and the Forgotten Land will be the first full 3D Kirby platformer, fulfilling the promise that Kirby Air Ride made on the Nintendo GameCube so many years ago.

In yesterday's Nintendo Direct, it finally happened: Kirby has made the full jump to 3D.
